Empire Games continues the Merchant Princes series, following on 17 years after the events of the earlier books. While the previous books’ protagonist, Miriam, continues as a major character, Empire Games introduces a new protagonist, Rita Douglas, a freelance actor living in a high-security America that’s aware of parallel timelines and extremely paranoid about terrorist attacks from world-walkers. Recruited by the Department of Homeland Security because of her world-walker genes, Rita finds herself railroaded into the role of a world-walking spy. But there’s a lot more going on in the parallel timeline than the US government anticipated.
While my writing focus has mostly been in prose, it’s important to remember that there are a lot of different media by which to tell a story beyond the novel and short story formats – movies, TV serials, plays, radioplays, and comics. Today I’m interviewing a webcomic creator Jonathon Dalton about his latest project, writing for the comic format and running a Kickstarter campaign.
Hailing from the vicinity of Vancouver, Canada, Jonathon splits his time between making comics and teaching primary school. He has been posting comics on the internet since 2002. His first graphic novel, Lords of Death and Life (which I loved and highly recommend), was printed in 2010 with the help of a Xeric grant. He is the vice president of Cloudscape Comics, the British Columbia comics society, and has been working on his recently completed project, A Mad Tea-Party, for over nine years.
So what does Jonathon have to say?
The first book in the Heartland trilogy, Under the Empyrean Sky by Chuck Wendig is a Young Adult novel. It tells the story of Cael, a dissatisfied young man living in a dystopian world where wealth floats on sky flotillas and below on the ground inedible predatory maize corn is grown for fuel. Cael and his friends fight for survival, seek to improve their worsening lot in life, and dream about escaping the Heartlands and living in luxury in the sky above.
Under the Empyrean Sky has good momentum, carrying the reader forward in a manner than defies and denies sleep. The pacing is fast – perfect for the intended audience (which is a bit younger than me) – but with enough space left for character development, establishing the world, and the all-important suspense.