Monthly Archives: March 2017

Plotting for Camp NaNoWriMo

This week has been all about plotting. Last year when I was working on Horrible Monster, I was rather hands-off with plotting: I had a general idea of where I wanted things to go, and a few key scenes, but the rest was left to be worked out as I was writing.

The problem with that was that I slowed down hugely when I didn’t know where things were going, and on several occasions struck out pages and pages – days’ worth of writing – when I decided I didn’t like what I’d written. And now I’m left with a first draft that needs a mountain of work doing to it before it’s even close to completion.

For the Volcano Island project I’m working on this April for Camp NaNoWriMo, I’ve decided I need to do a lot more planning.

A few times over the last decade or so, I’ve attempted the Snowflake method. It’s a process of planning where you start with a very condensed summary of the story and the protagonist, and expand upon these summaries with every step, going from a sentence to a paragraph to a page by adding detail and nuance. In general, I’ve found it a bit rigid and stale when I’ve followed it exactly, but I think the general principle is sound.

With the Volcano Island project, I think I’ve got three stories there. Maybe more, but I can’t think that far in advance at the moment. I wrote very brief summaries of the three stories, and I have expanded upon the first by breaking the overall plot down into chapters and outlining those, as well as the protagonist’s personal journey, in about a paragraph each.

I have now started writing longer chapter summaries, one page each in my A5 notebook (so roughly 100-130 words per chapter), and I think this will be as far as I go for plot. For character, though, I might go to three or four A5 pages, at least for Fiarra, the protagonist, and Macky, the second most important character, plus a page each for another five or six characters.

Striking a balance with planning is important to me. I’ve done too little in the past; but when I do too much I soon tire of the project. I’m hoping this level of planning will be just right to give me the structure I need without sapping my passion for the project.

Attempting Camp NaNoWriMo

In April I will be attempting Camp NaNoWriMo. I’ve signed up, added my novel details and set my cabin preferences. My target is 30,000 words and the story I’ll be working on is a fresh attempt at the Penal Colony story I was working on way back in 2013.

There’s still a lot to do before April 1st, though. In the past I’ve tried to “pants” various NaNoWriMo challenges – to write with minimal preparation, flying by the seat of my pants (or trousers, since I’m British). It doesn’t work for me; I get so far and don’t know where to go next, and end up dithering around with long conversations between characters, or meaningless sequences of events that I later delete once I’ve made a decision about the direction I want to go. That was the downfall of Kell’s Adventures and Kell & Atoni: no direction and no plan.

But I’ve also not found much success with an outlining-heavy approach. I get bored of going over the minutiae of characters or the world, or I feel I’ve covered the plot in so much detail in the plan that I don’t need or want to write it anymore because there’s nothing more I can add. It becomes a chore. There’s no exploration, no discovery, no fun to it. And what’s the point if it’s not fun to write, at least some of the time?

With Horrible Monster, I took a middle ground. It was, perhaps, rather too much on the pantsing side of the scale – there were passages thousands of words long, covering multiple scenes, which I removed, and started again from a point I’d written a week or longer earlier. As for the ending, I hadn’t made a decision about that until literally a week before I finished the novel.

So with this story I’ll be doing more planning than I did for Horrible Monster, including working out the ending and writing chapter summaries. In order to distinguish this version from the 2013 version in my file system, I’ll be using a new working title – Volcano Island. A huge amount has changed, including most of the key characters (though I’ve kept the protagonist and a couple of other characters) and the plot. I see the original Penal Colony plot as being potentially the foundation for a sequel, if I get that far, but it’s not the story I want to tell right now, and the story I do want to tell needs to happen earlier in the chronology.

On my to-do list for the rest of this month, I have:

  • Draw maps showing the islands before and after the major eruptions – while the story takes place after most of the eruptions, I want an idea of where there used to be land, towns, ports and other features as my characters will encounter buried buildings and so on. I’m also considering having an eruption during the story, so I’d like to map out how that changes the islands too.
  • Create characters lists to draw upon when needing to use less developed/important characters – I’ve decided on the names and a few characteristics of my main cast, but there will be other characters involved too. I’ll need to sort them into groups, create short descriptions of them and have them ready to put into action when I need them so I don’t have to make this stuff up when I’m writing, and potentially lose flow.
  • Create a more detailed chapter-by-chapter summary. I’ve already got a very brief chapter outline, with about 2 lines of text per chapter describing the main events. I want to expand this into about 150-200 words per chapter, plus a list of the immediate goals and motives of the characters in the chapter to help me with interactions.

There’s plenty to be getting on with, but not so much it can’t be done by the end of March.